In an interview from last year that hasn't aged well, Todd Howard reflects on the scope and ambition of Starfield.
Todd Howard talks about what it's like to play Starfield at #Xboxgamescom
Todd Howard, director of Starfield, Skyrim and Fallout 4, among many other Bethesda classics, shared his thoughts with the BBC in an interview last year.
He talked about the massive scale of the game, admitting that it was much bigger than anything they had done before. He even wondered if they were in over their heads with the scale of the game.
In the BBC interview, Howard talked about how Starfield aimed to give players unprecedented freedom. As part of a space exploration party, players could travel to over a thousand planets, customize ships and weapons, and dive into countless stories, quests, and side quests.