Black Myth: Wukong Devs: "We didn't feel very happy with" how one of the game's best regions was completed

Black Myth: Wukong Devs: "We didn't feel very happy with" how one of the game's best regions was completed

HomeNews, Other ContentBlack Myth: Wukong Devs: "We didn't feel very happy with" how one of the game's best regions was completed

Developers working on Game Science's Black Myth: Wukong revealed that they weren't happy with how the first level turned out at first.

Black Myth Wukong – I didn't expect this so soon! Expansion Confirmed, Missing Content & More!

Game Science's recently released action role-playing game, Black Myth: Wukong, is making a big name for itself in the gaming industry. When Game Science first released the game's 13-minute trailer, gamers had some doubts because it looked too good to be true, but the final version blew everyone away.

It is only because of the efforts of the developers at Game Science who spent over 5 years working on the game. The team working on the game made sure to deliver on the promise they made to fans when they first revealed the game in 2020. Initially, when they created the first level of the game, Blackwind Mountain, they felt it was overwhelming and decided to rework the game to make it better.

In a recent interview with PCGamer, a developer at Game Science spoke on behalf of the studio and explained that when they first finished working on Blackwind Mountain, they felt it wasn't as good as the version they showed off in the gameplay trailer that was taken down. 2020. The developer said,

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Black Myth: Wukong Devs: "We didn't feel very happy with" how one of the game's best regions was completed.
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