It's all about heroines banding together and being "badass"
I found 100 ways to end a life
by Petrana Radulovic
The success of Disney Villainous and Disney Lorcana showed how perfectly Disney stories fit into the board game format. And for the women who work at Ravensburger, there was a clear contender for the next wave of characters to bring into a game.
"[We] really wanted to see a game where you could embody some of our favorite characters, Disney princesses, just be heroines and get to see them be, frankly, incredibly bad," Lysa Penrose, director of new game marketing at Ravensburger North America. tells Polygon.