Halo: Flashpoint gets full reveal, shows off ruleset for first time | Polygon

Halo: Flashpoint gets full reveal, shows off ruleset for first time | Polygon

HomeGames, News, Other ContentHalo: Flashpoint gets full reveal, shows off ruleset for first time | Polygon

Put the ruler down and keep your hands where I can see them

First Look: Halo Flashpoint Demo Game

Since it was revealed in early January, Halo fans have been eager for more information about Halo: Flashpoint, a new miniatures game from Mantic Games. On Friday, during the annual AdeptiCon wargaming convention in Schaumburg, Illinois, the British team delivered the goods. Not only do we know what the final products will look like, both painted and unpainted, but we also know quite a bit about how it will all play.

Halo: Flashpoint is a skirmish game, a miniatures wargame genre that is incredibly hot right now. Like titles like Star Wars: Shatterpoint, Cyberpunk: Combat Zone and Warhammer 40:000: Kill Team, Flashpoint will only require a handful of miniatures to play. But unlike the other games, it doesn't require a ruler. That's because it uses the new cube-based system at the core of another Mantic title: a skirmish game called Deadzone.

In Deadzone, which has free quickstart rules on Mantic's website, cubes are used to measure both movement and shots. At the same time, coverage is determined by true line of sight – meaning all you have to do is get down to eye level with your miniature to properly see what it's seeing.

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Halo: Flashpoint gets full reveal, shows off ruleset for first time | Polygon.
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