Helldivers 2 doesn't need more planets or biomes, it needs to be better at using what it has

Helldivers 2 doesn't need more planets or biomes, it needs to be better at using what it has

HomeNews, Other ContentHelldivers 2 doesn't need more planets or biomes, it needs to be better at using what it has

Arrowhead needs to rekindle the game's novelty factor.

How to improve on Helldivers 2 in under 5 minutes

Helldivers 2 is a game that rarely feels repetitive. At least that's what the developers think when we think about games and design philosophies. After all, there are only a handful of biomes and few enemy types to keep the game fresh forever.

When a game is burdened with the idea of "less is more", how does it turn its gameplay loop into a success? This school of thought has been entertained by many in the game's Reddit community, and one gamer may just have the answer.

In a detailed Reddit post, user TampaxCompak highlights the game's core issue at the moment: how repetitive Major Orders and other gameplay systems can feel, despite the variety of biomes and enemies present in the game.

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Helldivers 2 doesn't need more planets or biomes, it needs to be better at using what it has.
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