"It feels more like a sim with axes": The Assassin's Creed Shadows developers must have listened to the criticism of Valhalla or are likely to repeat the same mistakes

"It feels more like a sim with axes": The Assassin's Creed Shadows developers must have listened to the criticism of Valhalla or are likely to repeat the same mistakes

HomeNews, Other Content"It feels more like a sim with axes": The Assassin's Creed Shadows developers must have listened to the criticism of Valhalla or are likely to repeat the same mistakes

Ubisoft needs to bring back the 'killer' to Assassin's Creed.

Assassin's Creed Valhalla – 10 Things I Wish I Knew Before I Started!

Released in 2020, Assassin's Creed Valhalla was a major entry in the franchise, but it was not without its controversies. Despite its positive reception from critics, fans were divided. While some praised the game for its large world and Viking fantasy, others found it overwhelming and repetitive.

According to players, Valhalla struggled to maintain the same level of engagement due to unnecessary bloat compared to Odyssey and Origins. With Assassin's Creed Shadows due out later this year, fans can only hope that Ubisoft has listened to the feedback and changed things up.

One of the biggest problems fans have with Assassin's Creed Valhalla is its excessive map bloat. While the game's world is large and visually impressive, it's also cluttered with points of interest that often lack meaningful engagement.

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"It feels more like a sim with axes": The Assassin's Creed Shadows developers must have listened to the criticism of Valhalla or are likely to repeat the same mistakes.
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