"It really feels like it's just there to then sell us some other solution": The First Descendant's unique limitation to 1 feature is not good

"It really feels like it's just there to then sell us some other solution": The First Descendant's unique limitation to 1 feature is not good

HomeNews, Other Content"It really feels like it's just there to then sell us some other solution": The First Descendant's unique limitation to 1 feature is not good

It really is two steps back, one step forward with the Nexon.

Beginner's Guide & Hint – First descendant

Nexon's The First Descendant has garnered attention not only for its gameplay, but also for its puzzling design choices. Despite the game's initial popularity, the limitations on the number of items that can be favorited.

For a game focused on collecting and managing loot, this limitation feels counterintuitive, making inventory management a chore rather than a fun aspect of the game. Gamers have taken to forums like Reddit to highlight how problematic this restriction is.

In a game where strategic planning and resource management are critical, limiting players to around 40-50 favorite items is impractical. With 15 different characters each requiring specific reactors, weapons and components, this limitation feels incredibly restrictive.

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"It really feels like it's just there to then sell us some other solution": The First Descendant's unique limitation to 1 feature is not good.
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