'Looked much better in older games': Dragon Ball: Sparking Zero gets criticism for 1 mechanic that seems to be getting worse after all these years

'Looked much better in older games': Dragon Ball: Sparking Zero gets criticism for 1 mechanic that seems to be getting worse after all these years

HomeNews, Other Content'Looked much better in older games': Dragon Ball: Sparking Zero gets criticism for 1 mechanic that seems to be getting worse after all these years

It's not just crushing dimensions, but also hearts.

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Whether it's Dragon Ball Z: Super Butōden 2 or Kakarot, beam collisions and battles are always a sight to behold. They are good looking but their depictions have been simple in video games. However, Sparking Zero takes this to the next level, and fans don't really want the developers to do it.

When two characters get into a beam collision, the Bandai Namco game sends them into a void-like, dark place. Fans want it to be simple, like how video games have done it in the past. As the game's release nears, fans have been quick to pick up on issues they feel need some attention.

Whether it's a Turtle Destruction Wave or a Galick Gun, any energy collision will surely drain the character's energy but fill the fans with the greatest pleasure. But that's not quite the case with its depiction in Dragon Ball: Sparking Zero.

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'Looked much better in older games': Dragon Ball: Sparking Zero gets criticism for 1 mechanic that seems to be getting worse after all these years.
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