"Objectively terrible game design…": 1 feature in The First Descendant criticized for being impossible without paying

"Objectively terrible game design…": 1 feature in The First Descendant criticized for being impossible without paying

HomeNews, Other Content"Objectively terrible game design…": 1 feature in The First Descendant criticized for being impossible without paying

This game continues to frustrate its early players.

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The First Descendant Review

Nexon has just launched The First Descendant, a third-person action raider that lets players team up to defeat different enemies in a PvE dynamic. Players will have a variety of weapons and abilities to face these enemies, and the battles will be fast-paced with different ways to eliminate them.

However, some players are not happy with certain game mechanics, such as the vaults, which appear to be poorly designed, according to some community members. These special features almost force the player to buy keys.

With positive reviews, The First Descendant received a favorable initial reaction in terms of player numbers. The game mixes cooperative PvE action with a fast-paced battle mode that has various abilities, including firearms and special skills, where players face gigantic bosses.

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"Objectively terrible game design…": 1 feature in The First Descendant criticized for being impossible without paying.
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