'Why is it still a thing?': Flintlock: The Siege of Dawn prompts players to ask why 1 hated mechanic is still in game

'Why is it still a thing?': Flintlock: The Siege of Dawn prompts players to ask why 1 hated mechanic is still in game

HomeNews, Other Content'Why is it still a thing?': Flintlock: The Siege of Dawn prompts players to ask why 1 hated mechanic is still in game

Does it really hinder the experience?

Flintlock The Siege of Dawn Review Blah and Bad Level Design

Flintlock: The Siege of Dawn is the fresh release from A44 Games, marking their next foray into a Soulslike genre, following their 2018 Ashen game. Kian's world is overrun by the undead and players take on the role of Nor Vanek, a skilled warrior in melee and ranged combat.

The game stormed onto Xbox Game Pass on day one, and many are jumping into the beautifully crafted world, but some have found some issues with the game. Not everything is smooth in Kian, and players want this unwanted feature to be eliminated.

Because Flintlock: The Siege of Dawn is played from a third-person perspective, the camera angle plays a crucial role in both combat and exploration. Nor Vanek is easy to control and is best used when players have a steady camera for accurate aim and a clear view of the area.

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'Why is it still a thing?': Flintlock: The Siege of Dawn prompts players to ask why 1 hated mechanic is still in game.
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